IOS How to use Accelerometer
Accelerometer is used for detecting the changes in the position of the
device in the three directions x, y and z. We can know the current
position of the device relative to ground. For testing this example
you'll need it run it on device and it doesn't work on simulator.
1. Create a simple View based application.
2. Add three labels in ViewController.xib and create ibOutlets naming them as xlabel, ylabel and zlabel.
3. Update ViewController.h as follows.
1. Create a simple View based application.
2. Add three labels in ViewController.xib and create ibOutlets naming them as xlabel, ylabel and zlabel.
3. Update ViewController.h as follows.
#import <UIKit/UIKit.h>
@interface ViewController : UIViewController<UIAccelerometerDelegate>
{
IBOutlet UILabel *xlabel;
IBOutlet UILabel *ylabel;
IBOutlet UILabel *zlabel;
}
@end
4.Update ViewController.m as follows.
#import "ViewController.h"
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
[[UIAccelerometer sharedAccelerometer]setDelegate:self];
//Do any additional setup after loading the view,typically from a nib
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:
(UIAcceleration *)acceleration{
[xlabel setText:[NSString stringWithFormat:@"%f",acceleration.x]];
[ylabel setText:[NSString stringWithFormat:@"%f",acceleration.y]];
[zlabel setText:[NSString stringWithFormat:@"%f",acceleration.z]];
}
@end
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